Performing and Digital Arts: Intersections

Course Code
02ΥΠΕ04
ECTS Credits
5
Semester
2nd Semester
Σειρά εμφάνισης
2
Course Category

Compulsory

Compulsory

Course Description
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LEARNING OUTCOMES

🔵 🔴 🟡 Course description

The course focuses in an introductory way on the interesting convergences between the performing and digital arts, with an emphasis on the last decades in the context of contemporary culture. In the context of the course, emphasis is placed on the critical look of hybrid approaches to artistic practice that combine in an interdisciplinary and interartistic way compositional processes, media, methodologies, from the fields of contemporary theater direction, musical theater, performance, choreography, digital arts, technologically augmented environments. The experimental nature of the course aims to present selected examples of contemporary performances and hybrid works of art as well as a series of guest lectures by artists and theorists, highlighting the dynamic connections between the two fields but also presenting new approaches to engagement for the continuation of students' studies.

After the end of the course, students will be able to

  • Recognise the inter-artistic and interdisciplinary connections between directing, theatre, musical theatre, performance art, digital arts, installations and new media art

  • Identify the characteristics of the digital performance field

  • Understand the dynamic relationship between performing and digital art forms in contemporary culture and the labor market

COURSE CONTENT

🔵 🔴 🟡 Theory (3 hours)

  1. Defining the Performing and Digital Arts
  2. Defining Convergences: Hybrid, Multimedia, and Intermedial Arts 
  3. Cross-Media Storytelling
  4. The Radio
  5. The Cinema
  6. The Internet: Between physical, digital, potential space 
  7. Artificial Intelligence 
  8. Immersive Technologies and Augmented Reality 
  9. The Role of the Audience: Participation, Integration, Intimacy, Presence, Immersion 
  10. Space-time: Transience, Spatiality, Universality
  11. Guest speaker I
  12. Guest Speaker II
  13. Guest Speaker III
EVALUATION

Review language: Greek

🔵 🔴 🟡 Evaluation method:

  • 100% Work Deposit (choice of written paper or video essay or podcast)
TEACHING - LEARNING METHODS
  • Face-to-face
  • Use of PowerPoint and audio-visual examples (13 lectures)
  • Use of digital presentations and computer during lecture.
  • Support of the learning process and distribution of material through the electronic platform e-class.
  • Communication with students via e-mai and through an electronic chat room in the e-class.
eCLASS COURSE

https://eclass.uop.gr/courses/2867/

RECOMMENDED BIBLIOGRAPHY

🔵 🔴 🟡 Course Textbooks [Eudoxus]

  • Poulou, A. (2020). Ancient Greek Tragedy and Digital Theatre. Capricorn Publications
  • Manovich, L. (2001/2016). The Language of New Media. Santorinaios, M. (transl.), Athens: ELKE ASFA
  • Deligiannis, G. (2007) Interactive Multimedia and Digital Technology in the Arts, Thermos and Co Publications

Extra Bibliography

  • Bardiot, C. (2021). Performing Arts & Digital Humanities: From Traces to Data. UK: Wiley.
  • Bay-Cheng, S., Kattenbelt, C., Lavender, A., & Nelson, R. (Eds.). (2010). Mapping Intermediality in Performance. Amsterdam University Press. http://www.jstor.org/stable/j.ctt46mwjd; https://library.oapen.org/handle/20.500.12657/34571
  • Benjamin, W. (1936). The Work in the Age of Mechanical Reproduction. Pen.
  • Cameron, D., Wotzko, R., Anderson, M., Brater, E and Taylor-Batty, M. (eds.) (2017). Drama and Digital Arts Cultures. London: Bloomsbury.
  • Carlson, Marvin (2014). Performance: A Critical Introduction, Athens: Papazisis.
  • Chatzichristodoulou, M. & Jefferies, J. (2009). Interfaces of Performance. Routledge.
  • Dixon, S. (2007). Digital performance: Α history of new media in theatre, dance, performance art, and installation. The MIT Press.
  • Fischer-Lichte, Erika (2013). Theatre and Metamorphosis: Towards a New Aesthetics of the Performative, Athens: Patakis.
  • Giannachi, Gabriella (2004). Virtual Theatres: An introduction. Routledge.
  • Kattenbelt, C. (2008). Intermediality in theatre and performance: Definitions, perceptions and medial relationships. Cultura, lenguaje y representación: revista de estudios culturales de la Universitat Jaume I, 19-29. https://core.ac.uk/download/pdf/39085592.pdf
  • Lehmann, Hans-Thies (2006). Postdramatic Theatre, London: Routledge.
  • Manovich, L. (2001). The Language of New Media. The MIT Press.
  • Merleau-Ponty, M. (1945 [2016]). Phenomenology of Perception. Island.
  • Paul, C. (2003). Digital Art. London: Thames and Hudson.
  • Philips, A. (2012) A Creator’s Guide to Transmedia Storytelling. How to Captivate and Engage Audiences across Multiple Platforms. McGraw Hill Professional
  • Pike, S. (2025) AI, AR, and VR in Theatre and Performance Technology in the Present and Future of Live Creative Arts, Routledge.
  • Salter, C. (2010). Entangled: Technology and the Transformation of Performance. The MIT Press.
  • Stiles, K. & Howard Selz, P. (1996). Theories Documents of Contemporary Art. U.C.P.
  • Davidson, C. (ed.) (1995). Anyplace. Cambridge: The MIT Press.
  • Tribe, M. and Reena, J. (eds.) (2009). New Media Art. London: Taschen.
  • Wands, B (2006). Art of the Digital Age. London: Thames and Hudson.
  • Avgitidou, A. (eds.) (2021). Public Art, Public Sphere. University Studio Press.
  • Foster, H., Krauss, R., Bois, Y.A. and Buchloh B. (eds.) (2007 [2004]). Art since 1900. Epikentro Publications.